We create a static library so that we could reuse all the custom math functions for other programs. In this example, we will place the function declaration into libmymath.h. Then, we place the functions for circle in mymath1.c and the power functions in mymath2.c. Note: You can have many C program file with just one header file such as lib.h, lib1.c, lib2.c. Create C Static Library in Xcode To create static library in Xcode, please fellow the procedure: On the ' Welcome to Xcode' page, select 'Create a new Xcode project'. Library Naming Convention The naming convention of a library package must be prefix with lib follow by the name of the library and the file must end with.a. Therefore a typical library should be named as libmymath.a. However, you can ignore the prefix and the extension when using Xcode. In this case, the library name mymath is alright. Then select the file location of your project. Click Create. Once the project is created you will notice that the target is automatically name libmymath.a. ![]() AlwaysLearning wrote: I think codemonkey was taken aback about the aggressive tone there. No, I was speechless because of the stupidity of the statement. If you want to develop software for Mac, get xcode and register as an Apple Developer [1] (both free). Obviously registering is not essential but will give you access to a lot of free technical info and tutorials etc. Mac football breakout players for 2017. Westonrwright wrote: I have code blocks but working it is so different from Microsoft Developer C++ i can't even start to code. This sounds like you are stuck in in IDE land. I'm guessing that you have used Visual Studio and never realy looked at what it is doing 'for you' so you don't know how to translate this to other IDEs. C Programming Examples This page contains a collection examples on basic concepts of C programming like: loops, functions, pointers, structures etc. Feel free to use the source code on your system. Best Video Software for the Mac How To Run MacOS High Sierra or Another OS on Your Mac Best Graphic Design Software the Mac Stay Safe with Best Free Password Managers for iPhone View All Guides. ![]() If this is the case it would be worth doing as kbw says and set up some command line tools and learn what is going on behind the nice GUI IDEs and then you will be able to move from one IDE to another with little fuss. The best advice I can give, when you come up against something you don't know, read about it, learn it, don't try to bend it to fit what you do know. Westonrwright wrote: kbw: not legally What? Westonrwright wrote: CodeMonkey: the reason i said that was because you can't just instal it onto your computer like you can with windows and you would know that if you had ever just tried to use C++ on macs. You have to go around it with something else like Code blocks or xcode. By 'it' I assume you mean a C++ compiler.of course you can install it on a Mac. Code::Blocks and Xcode are just IDEs no 'going around it' needed. Just install your development environment and get on with it. For the record, Macs are what I use at home and have been coding on them for many years.
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